How universities use virtual reality
Find out how universities use virtual reality.
Virtual reality has made its contribution by significantly altering the world of entertainment and equipping people with fascinating new experiences. Given its high demand, social response, success, and the impact it has on people, the introduction of virtual reality in education was inevitable. In fact, today one of the most popular areas of development and application of virtual and augmented reality is the education industry. Approaches to using advanced technologies in such a sphere are abundant, from ordinary tours of Ancient Rome in geography classes to preparing specialists to work on a “bullet” train or even on the cosmic station.
Today, students attending all existing educational establishments are engulfed by a myriad of information channels, providing them with pillars of new knowledge to absorb every day. Students also have difficulty adjusting to their busy lifestyles as well as coping with a myriad of educational tasks. That’s why so many college and university students turn to the personalized writing help resource essayservice.com to ask certified authors to help them with their academic assignments. Global education has reached a point in its making where specific changes must be made to improve the overall learning experience for students and make it more engaging and exciting. Virtual reality is the best tool for such a mission. You can appeal to various types of learners (visual, auditory, and kinesthetic) and offer all the same opportunities for academic success.
Benefits of using virtual reality in education
A field of new perspectives in study and education offered by the application of virtual reality is too complicated, requiring money or time with traditional approaches, if not all at once. There are five main advantages of using augmented reality technologies academically.
With the help of 3D graphics, it is possible to show in detail all chemical processes, down to the atomic level. Furthermore, nothing prevents educators from delving into and showing the process of nuclear fission within the atom before a nuclear explosion occurs. It implies that augmented reality can provide general information about the phenomenon and also demonstrate it explicitly.
Controlling the space shuttle, performing heart surgery, driving a super fast train, exploring fire safety precautions – augmented reality allows the viewer to immerse themselves in any of these occasions without any threat to their lives.
Virtual reality allows tutors and coaches to change work plans, influence the progress of an experiment or solve a mathematical problem in a playful and understandable way. During the virtual lesson, students have the opportunity to see the world of the past through the eyes of any historical figure, take a journey through the human organism in a microcapsule or tour the Titanic.
Augmented reality, which will surround students on all sides, giving them a 360-degree view, will allow them to concentrate on the material studied and not be distracted by external stimuli.
Virtual reality formats in education
The use of state-of-the-art technologies in education implies that the academic process must be restructured accordingly.
full time education
Virtual reality technologies offer interesting opportunities to transmit empirical material. In this case, the classic learning format is not distorted, as each lesson is complemented by a 5-7 minute immersion. Teachers can use a scenario where the virtual classroom is divided into multiple scenes that are enabled at the appropriate time in the learning session. As before, the lecture remains the formative element of the structure of the lesson. This format allows educators to streamline the educational process, engage students in it, clearly illustrate and absorb the training material.
In distance education, a student, as well as a tutor, can be located anywhere in the world. Each of the participants in the academic process receives their own avatar and is present in the virtual reality classroom. That is, they listen to lectures, interact with each other and even perform group tasks. It gives students a sense of presence and removes the boundaries that exist when studying via video conferencing. The teacher will also be able to understand when the student decides to leave the classroom since the Oculus Rift and HTC Vive headsets are equipped with a light sensor that allows them to recognize if the headset is currently being used or not.
If there are circumstances that prevent students from attending classes, they may do so remotely. The classroom must be equipped with a camera to record videos in 360 degree format with the ability to transmit them in real time. Students taking classes remotely will be able to observe what is happening in the classroom from a first-person perspective (for example, directly from their seats), see their classmates, communicate with the teacher, and participate in joint lessons.
Any of the developed educational courses available in academic institutions can be adapted for self-study. Therefore, lessons can be placed on online stores (for example, Steam, Oculus Store, App Store, and Google Play Market) so that everyone has the opportunity to master the material or refresh their memory on their own.
How virtual reality is used in colleges/universities
As they continue to earn a college degree, the students begin to ponder their dream careers. At this stage of their education, they possess writing and communication skills of an impressive quality and level, which helps them to understand elaborate concepts. In this case, augmented reality can help them stay ahead of technology. Thus, some universities have already implemented VR technologies in their teaching process.
As for students specializing in different scientific fields, for example, medical sciences, augmented reality education can help medical students to experience cases close to real life in a virtual world where they can better understand the situations and find solutions much faster. In the field of art and media, students can investigate their creativity using virtual reality through immersive 360-degree photography and video. It’s also exciting that college and university attendees can take virtual campus tours of their dream colleges.